Accessibility engineering
I build interfaces that work for everyone — and fix the ones that don’t.
I’m a software engineer with more than a decade of experience building software, including nearly five years on Meta’s central accessibility team. I help product teams build and remediate accessible web and mobile experiences, drawing on experience in accessibility engineering, developer tooling, and AI-assisted approaches for identifying and fixing accessibility issues.
Areas of focus
I’m interested in the practical side of accessibility: how requirements translate into code, how teams find and fix problems, and how we can build better development practices.
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Accessibility engineering
Understanding and addressing accessibility issues in web and mobile products. My experience includes collaborating with engineers, reviewing implementation decisions, and helping teams build more accessible interfaces.
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Developer guidance and tooling
Making accessibility easier to integrate into software development through practical guidance, reusable components, and tools that help teams identify and address issues.
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AI and accessibility
Exploring what AI-generated software gets right and wrong about accessibility—and how AI might help developers identify and remediate accessibility problems.